Wednesday, 9 August 2017

Day 9. What is a good RPG to play for about 10 sessions?

Any RPG can be played for ten sessions. It's about story beats, a started arch, and more agency for the player and GM.

I'm an advocate of player agency in the story of their character. Setting out at the start of a game it would be important that the agency is expected and accepted by the GM. The opposite is players allowing the GM inside the Golden Box of the character sheet and background. The GM must state the intent of game is to tell a story, not the GM's story in these ten sessions, but the ending is not set.

With the Social Contract verbally in the open, Game On!

Posted by caffeinated at 11:48 AM in d10