Friday, 6 April 2012

F is for Flaming Sword of Rhuin

High born or commoner alike, walking the streets of a major metropolis the size of Altdorf, Nuln, Middenheim or Marienburg will have seen the Flaming Sword of Rhuin. Moreover, any former conscript, even old grognard or lifer of the Emperor's armies, asked on the dirt road—or what passes for a road of the smallest hamlet—will tell you of seeing a Bright Wizard conjure the Flaming Sword of Rhuin.

Bright Wizards, masters of the Red Wind of Magic, Aqshy, more commonly known as pyromancers, study the Lore of Fire. Bright Wizards are highly trained, and highly sought after, wielders of the martial magics of fire. While spells known by masters can destroy armies in conflagrations sourced from pure Aqshy, no spell is more personal as the Flaming Sword of Rhuin.

Only Journeyman and Master Wizards of the Bright Order are powerful enough to conjure the sword of flame. When the spell is cast, a fiery sword materializes in the grasp of the wizard. Like the mundane steel swords of soldiers, the Flaming Sword of Rhuin requires the wizard to engage in close, personal, bloody, mortal combat. For the brief moments the Flaming Sword of Rhuin is manifest, Bright Wizards can cut through enemies of the Empire, mobs of zombies, or even just a group of common street toughs. Many of the latter flee in urine soaked breeches at the appearance of the Flaming Sword of Rhuin, and rightly so. In battle, great and small, Bright Wizards have been known to draw energies from within from the pure adrenaline rush of cutting down attackers in close martial combat to wield the Flaming Sword of Rhuin for hours, leaving in their wakes ruined foes; each to a man, beast, or mutant bearing maiming or mortal cauterized wounds.

Posted by caffeinated at 12:01 AM in d10