Saturday, 17 February 2007

D&D as WFRP

The editor-at-large over at hackslash.net had posted a great example of playing D&D more like WFRP. It outlines a nice combination of alternate character generation methodologies working to create PCs that feel more mortal.

hack/ finds, correctly, D&D becoming too absurd in its game worlds. Maybe it has always been this way (thinking back to my introduction to D&D in the boxed sets I don’t recall it being as high fantasy as it is today).

I also enjoyed the hack/ post from Enworld about capping PCs at level 6. Now, if only you could play WoW that way. ~o)

Posted by caffeinated at 10:13 PM in d10

Back, and still running.

No hiccups, upgrade went flawlessly.

I primarily wanted to get the old editor back in the admin console. TinyMCE just didn't work out for me the way I hoped. Held a lot of promise, but I need to be able to escape from the editor at times, especially when massaging post meta-data.

Posted by caffeinated at 10:00 PM in experimental madness

Upgrade under way...

I'm upgrading the blog engine, blojsom, to 2.32 momentarily. Let's see how it goes shall we?

Posted by caffeinated at 9:45 PM in experimental madness
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