On their first trip to this town, the party had made their way into town overland carrying a Mask of Slaanesh. And sought refuge after a rough night of escaping a witch hunter and chaos attack. In an inn there, the mask was stolen. The only clues led them to a barge on which a traveling acting company resided. As the party sat to watch the play, it quickly became appearent that the actors knew them, and that dark forces were at play. The party was attacked, and all the actors save the ring leader were slain. Sadly Agathe Helermann fell to one of their blades. As Ravendil and Martin explored the barge, it was revealed that these were not actors but cultists of Slaanesh. Once this was explained to the authorities, and all were satisfied that Sigmar's justice had been done, Ravendil and Martin continued to Altdorf.
Their second trip to this sleepy town was far more heroic. The heroes, joined by a unit of Sigmar Templars, boarded a galleon and sailed west towards Schilderheim.
Leaving the walls of Altdorf early on the morning of Festag, Sigmarzeit 16 the expedition approached Rottefach as the sun set below the treeline of the river banks. The twilight darkened to reveal a growing glow on the south bank and a column of dark smoke hanging over the forest.
As the galleon approached the docks of Rottefach, it became evident the town was being consumed by fire. Suddenly a series of explosions rocked the galleon. In the distance, the wail and panic of the townspeople, crowding the docks in desperation to escape to the river, could be seen. No fire brigade was being formed... something panicked the people more than fire alone.
The Templar captain, ignoring safety, instructed the galleon captain to take the craft right to the end of the deep water dock, but not stop. The templars lined on the gunwale, steadying themselves on the rigging. Seeing the intentions of the templars, the heroes joined the line of soldiers. The captain and crew of the galleon kissed the pier end, sending several townspeople into the river. The current of the river and the sails pulled the galleon across the end of the pier at a brisk pace. Then one by one the templars jumped the 12 feet to the pier. With each templar, panicked townspeople, crowded on the deck, fell into the river, jumped at the sides of the galleon trying to escape.
Brave to the end, each templar jumped, even after one tripped off the gunwale and faceplanted into a dock upright. Unconscious, he rolled off the pier like an armor plated sack of tubers, disappearing into the river. The heroes followed suit.
On the dock, the townspeople wailed at the heartlessness of the galleon's captain. Women pushed small children at the templars, or begged for salvation from the beastmen from the Sigmar initiate, Martin.
The party pushed themselves to the shoreline and dock quarter of Rottefach. Men, women and children cried, some prostrate from the heat of the fires. The party had gathered enough from the wailing that a band of beastmen had beset Rottefach and started burning the town in a murderous rampage. Interrogating a wretch on the shore, the templars discovered that a brave band of the town guard had collected all the black powder from the armor and had begun blowing up buildings to form a fire line to protect the eastern quarter. Only one building remained... the parsonage of Rottefach's Priest of Sigmar!
The heroes and templars had a mission.
The map presents a recent Imperial cartographer's impression of the how the town was saved from complete destruction. The solid marked structures remain intact today.